Flavio Franzin
About
Experience
Projects
Publications
Content tagged with
GPU-Based
GPU-Based Rendering and Collision Simulation of Ground Vegetation in Large-Scace Virtual Scenarios
GPU-Based Real-Time Procedural Distribution of Vegetation On Large-Scale Virtual Terrains
Uma Framework para distribuicao, gerenciamento e renderizacao de vegetacao em cenarios virtuais massivos em tempo real
Grass Deformation
Procedural Vegetation System
Vector Data Access Optimization
Water planes mesh generation
Nifty
tech tag lists
fromĀ
Wouter Beeftink